Interaction Concepts for Windshield Displays

Windshield displays (WSDs) are a promising technology for automotive applications. They easily allow to augment the capabilities of drivers or show content relevant for non-driving related activities. However, little information is available on how potential users would utilize these displays. Our research addresses user preferences for windshield displays in automated driving as well as the visual complexity of WSD applications. In a first...

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The Automate Toolkit as Open Source Project

In May 2016, the AUToMAte (Automated Usability Testing of Mobile Applications) project, funded by the Austria Research Promotion Agency (FFG), has been finished successfully. The primary goal of the project was the development of an automated procedure for conducting usability tests on mobile platforms. To evaluate how users are interacting with an app, developers can either run time-consuming and expensive user studies, or they can...

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Interaction Methods for Improving Security Awareness on Mobile Devices

Current mobile devices are becoming the primary means of accessing information services for a significant part of the world population, and many of the services are or will become security-critical. In addition to mobile payment, ticketing, and physical access control applications, we expect virtual identity documents (passports, driving licenses, etc.), personal medical data processing, and industrial control to move towards integration into...

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Interaction Visualization and Analysis in the Automation Industry

Understanding how people use an application, plays an important role for developers of all kinds of sectors. In this respect, the automation industry is not different. Humans interact with computers (here often machines) using either physical controls (e.g. hardware buttons and knobs) or, more and more frequently, digital control elements (e.g. virtual buttons and any other control elements on digital user interfaces). The developers of those...

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Recognizing User Tasks from Interaction Sequences

Almost every time we use a piece of technology, data about the usage is tracked. It seems like everybody is interested in how people behave, how they execute various tasks. This knowledge can be very valuable for marketing purposes, but it also allows developers to find bugs/errors in their applications. Focusing on the usability of applications, it would be very helpful to know what a user wants to do and match this expectation with the result...

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GrouPix – Grouping Multiple Android Devices to One Screen

The main goal of this work was to develop an application which allows to connect the displays of multiple mobile devices for the purpose of showing images on a larger screen. These connected devices should form a group which allows to show selected images by splitting them up across the displays of group members. Particular challenges were the support of different display sizes and the provision of simple and intuitive means for adding new...

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