Real-Time Gaze Tracking for Public Displays

Eye gaze tracking, i.e. the measurement of a person’s point of gaze, is a well-established method for evaluation purposes in the HCI field, but it can also be used for implicit human computer interaction. Similar to the interaction between people, implicit HCI is very much based on contextual information, such as body postures, gestures, voice, eye movement and gaze. The knowledge of where people are looking at allows a system to react...

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Full Paper at Ami-10

2010 A. Sippl, C. Holzmann, D. Zachhuber, A. Ferscha – Real-Time Gaze Tracking for Public Displays – Proceedings of the 1st International Joint Conference on Ambient Intelligence (AmI-10), Malaga, Spain, 2010, pp. 167-176. [springer]...

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Full Paper at Body Area Networks 2010

2010 M. Haslgrübler, C. Holzmann – DarSens: A Framework for Distributed Activity Recognition from Body-Worn Sensors – Proceedings of the 5th International Conference on Body Area Networks, Corfu Island, Greece, 2010....

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AIR – Advanced Interface Research

The goal of the project AIR (Advanced Interface Research) is to explore new ways of interaction with interactive systems in real-world scenarios, looking into the very specifics of the interaction contexts in these scenarios. Current and emerging interaction techniques are investigated in order to enhance the usability, user experience, accessibility, and the overall quality of products and delivered services. User-driven innovation approaches...

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Building Spatially Aware Applications with Qualitative Spatial Relations

The emerging availability of sensor technologies for measuring properties of the physical space enables everyday artifacts to become aware of their spatial situation – such as where they are located or whether two of them are near or far apart from each other – and adapt to changes accordingly. We specifically addressed the use of spatial relations between networked embedded systems as well as their changes over time. A key aspect...

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